My favourite pre-dreadnought action is the clash of Vice Admiral Karl Jessen Vladivostok Independent Cruiser Squadron (armored cruisers: Rossia, Rurik, and Gromoboi) and Japanese 2nd Fleet under Admiral Kamimura (four armored cruisers Izumo, Azuma, Tokiwa, Iwate, and two protected cruisers Naniwa and Takachih) off Ulsan in the Korean Strait on 14 August 1904.
The Imperial Japanese Navy close in on the Vladivostok Cruiser Squadron on my newly made
naval gaming mat.
It's a great scenario for a relatively quick game (although pretty challenging for the Russian player) and a good one for testing out new rules. For me, it highlights the great range of outcomes possible in naval gaming. I've played it about eight times now and each game has been quite different. Only one or two, by memory, have see the Imperial Russian Navy prevail, alas!
Now, to get yourself in the pre-dred mindset I can always recommend watching the clip from Turning Point (that you all know so well, I'm sure) if you can put up wth the soundtrack:
Not being a devotee of the rivet-counting end of naval wargaming rules, my go-to rules for a fun game (especially when playing solo) are Coaling Stations by Twylight Games. What I like most is the card-based order mechanism where each squadron allocated a series of individual orders (move, turn, fire, make smoke, evade etc) by placing the cards in the order you wish to enact them, and then the player rolls against their allocated command rating (7 inferior commander, 8 average commander, 9 superior commander) using 2d6 and if the roll is equal to or less than the command rating, that number of orders are put in place.
In this case the IJN protected cruiser squadron (command of 9) had rolled a 6 and were able to put all four orders into action. They have to be performed int he order they are laid out in (L to R in this picture).
Alas, in this case, the shift to flank speed meant they steamed right past the Russians (top of picture) before being able to launch their torpedoes!
So, if you have a command rating of 8 for your squadron and you lay out five orders (eg. cruise speed, fire main guns, fire secondary guns, turn 90 degrees and make smoke), a roll of 7 means you get to move forward at cruising speed, then for your main guns only that turn.
It's an interesting and easy to use mechanism. I place my cards for each squadron face down in order (top to bottom) before rolling against the commend. Sometimes I accidentally mix up the order which I put down to fog of war style mistakes by the crew. As you will see below, sometimes this has devastating consequences.
So, here's a photo-story of how the game played out.
The fleets sight each other
First IJN salvo mostly straddles the Russian cruisers, but one shot finds its mark.
Naniwa and Takachih swing to port to close on the Russians.
The second IJN salvo bites hard at the Russian cruisers
Vice Admiral Jessen steers to port to try and distance himself from Admiral Kamimura's heavy guns.
Another IJN salvo starts to slow the Russian cruisers. Naniwa and Takachih close on the rear of the Russian line of battle in the hope of coming within torpedo range.
Naniwa and Takachih pull within range of their primary guns and start to hammer the tail end of the Russian line.
The effect of the furious salvos from the IJN must have interrupted communications - no Russian orders are passed on this turn.
Jessen's gunnery officers finally receive the command to open fire as the stokers shovel coal for all they are worth. The Russian armored cruisers swing back parallel tot he IJN and open fire. Alas, to little effect.
Another salvo from the Japanese takes out a forward turret on the Gromoboi.
Rurik receives more hot stuff from the protected cruisers. The Russian fleet is badly damaged and
only limping along.
Lines of command in Admiral Kamimura's division are winning the day for the IJN, four orders are executed in one turn!
Jessen orders a punishing salvo - with several shots penetrating the Japanese armour.
But, it is too little, too late?
Fore form the main and secondary guns of the IJN protected cruisers hits home with devastating
effect on the Rurik.
Five hits and the Rurik is slowly sinking from the damage.
Steaming past the Russian line, the Takachih bring her starboard side torpedo tubes into action.
Jessen orders his crippled ships to make smoke in a last ditch attempt to avoid destruction.
Another Japanese salvo (not pictured) sends the Rurik, and Gromoboi to the icy depths. But then disaster strikes the IJN. After exercising excellent command under fire, Admiral Kamimura's orders are misinterpreted and his armoured cruisers are ordered to steer hard to port and slice through the Naniwa sending her to the bottom with all hands.
Admiral Kamimura reels with the shame of ramming his own shipas the IJN prepares to
annihilate the Russians.
Takachih avenges the loss of her sister ship by dealing a fatal blow to the Rossia.
As always, Coaling Stations and the Battle off Ulsan gives exciting results! However, a Russian victory seems always just beyond reach in this scenario.
Having spent the last few weekends focused on study, I decided to treat myself to an hour in the shed today to finish off my third gaming mat. My 2mm Thirty Years War project (see previous post) requires more attention than I can give it at present, so I was looking for an easy task.
I've had a sea mat half-made for some time and wanted to get it done to encourage me to return to some naval gaming. It's been some time since my 1:2400 Russo-Japanese War, Second Balkan War Ottoman and Greek fleets and WW1 ships have seen any action.
I've been pleased with the results I've had from gaming mats constructed from a painter's drop-sheet with acrylic caulking compound applied to provide some texture.
For this mat I used a dark grey caulk which provided a good base color. Over this I laid a wash of ultramarine blue then, after that dried, I picked up the texture with a dry-brush of off-white acrylic house paint. Once the paint was dry I applied an acrylic, semi-gloss clear sealant I purchased from an automotive supplies shop (for another job).
The result is a moody sea with a slight hint of reflection provided by the sealant (it was looking a little too matt without that). Someone with more patience than I would, no doubt, find the ideal method to provide the impression of the white caps on the waves. Perhaps using a sponge might have been the way to go?
For less than 2 hours work in total (not including drying time), I'm happy with the outcome and can't wait to get the ships out (well, I already have, as you will see!).
Update 22/04/18
The mat will be good for my air war over the Falklands project too.
Argentine Mirages send some 'hot stuff' towards a Vulcan bomber and its escort.
The First Balkan War (October 1912 to May 1913) saw the Balkan League (Bulgaria, Serbia, Greece and Montenegro) go to war against the fading Ottoman Empire. Ultimately, the Balkan League defeated the Ottoman armies capturing almost all of the Empire's remaining European territory.
The Bulgarian attack at Çatalca (near Istanbul) .
On the outbreak of war, the Hellenic Navy moved quickly to secure the island of Lemnos for its strategic importance as an anchorage close to the Dardanelles Straits. The Ottoman navy had not ventured out of the Black Sea (focussing on operations against the Bulgarian Navy), despite its superiority over the Greeks in speed and broadside weight. The broadside weight of a ship is '... a measurement of a vessel's maximum simultaneous firepower which can be delivered upon a single target.' (source)
However, after leaving the Hellenic Navy with two months to consolidate it's hold on the Aegean, on 16 December, 1912, the Ottoman Navy sortied out from the Dardanelles and sparked the largest sea battle of the war.
Ottoman Navy, Cpt Ramiz Bey
2 battleships (Barbaros Hayreddin and Turgut Reis), these were Brandenburg-class battleships purchased from the Imperial German Navy in 1910.
2 old battleships (Mesudiye and Âsâr-ı Tevfik)
1 protected cruiser (Mecidiye)
4 destroyers (Muavenet-i Milliye, Yadigâr-i Millet, Taşoz and Basra)
Hellenic Navy, Rear Adm Pavlos Kountouriotis
1 armoured cruiser (Georgios Averof)
3 coastal defence battleships (Hydra, Spetsai and Psara)
4 destroyers (Aetos, Ierax, Panthir and Leon)
The Battle
The Ottoman fleet sortied from the Dardanelles at 9:30; the smaller craft remained at the mouth of the straits while the battleships sailed north, hugging the coast.
The Royal Hellenic Navy, led by Rear Admiral Pavlos Kountouriotis on board the flagship Averof, defeated the Ottoman Navy, just outside the entrance to the Dardanelles (Hellespont).
During the battle, Kountouriotis, frustrated by the slow speed of the three older Greek battleships Hydra, Spetsai and Psara, hoisted the Flag Signal for the letter Z which stood for "Independent Action", and sailed forward alone at a speed of 20 knots, against the Ottoman fleet.
Taking full advantage in her superior speed, guns and armour, Averof succeeded in crossing the Ottoman fleet's "T" and concentrated her fire against the Ottoman flagship Barbaros Hayreddin, thus forcing the Ottoman fleet to retreat in disorder. The Greek fleet, including the destroyers Aetos, Ierax and Panthir continued to pursue the Ottoman fleet off-and-on between the dates of December 13 and December 26, 1912.
Gaming the Battle of Elli
1. The Fleets
Postcard: Turkish warships before the Battle of Elli on December 5, 1912 upon leaving the Dardanelles
The Ottoman navy battleship division: Barbaros Hayreddin (flagship), Turgut Reis, Mesudiye and Âsâr-ı Tevfik.
The Ottoman destroyer division: The protected cruiser Mecidiye (flagship) and destroyers Muavenet-i Milliye, Yadigâr-i Millet, Taşoz and Basra (multi-ship base).
The Hellenic Navy: The armoured cruiser Georgios Averof (flagship), and coastal defence battleships Hydra,
Spetsai and Psara.
The Hellenic Destroyer Division: Aetos, Ierax, Panthir and Leon (foreground)
2. The Battle
The Ottoman Navy, under Cpt Ramiz Bey, steamed out of the Straits of the Dardanelles at 8am on 16 December 1912. The weather conditions were good and the sea was quiet.
Cpt Ramiz Bey orders the Barbaros Hayreddin and Turgut Reis to open fire on the Greek fleet after steaming out of the Dardanelles Strait. Some keen Ottoman gunnery in this opening round results in two hits on the Averoff.
Rear Adm Pavlos Kountouriotis orders the main battery of the Averoff to return fire on the Turgut Reis scoring a single hit in retaliation.
The Ottoman battleships close in on the Greeks with the 9.2" guns of the Mesudiye also searching for the Averoff.
Ottoman salvoes straddle the Averoff but another hit sees her reach 'damaged' status early in the engagement (giving the Ottomans the first victory points of the game). By this stage two checks for critical damages have been made on the Averoff seeing a loss of attack dice on all batteries and the for'ard torpedo tubes put out of action.
The Ottoman destroyer division (left centre) led by the protected cruiser Mecidiye move in to screen the battleships as the Greek destroyers (top right) start to pose a threat. The flag of the Greek destroyers - the Aetos (centre right) - turns its guns turn on the Mecidiye equally concerned about the possibility of the Ottoman destroyers getting in close to the Averoff and the slow moving Hydra, Spetsai and Psara.
Swinging in front of their battleships, the Ottoman destroyers (top centre) lay smoke giving the battleships time to slip away. The Greek destroyer division (bottom) - Aetos, Ierax, Panthir and Leon - open fire damaging the Mecidiye and Taşoz and Basra (multi-ship base) as they close on the Averoff (top right). Damage rolls result in two critical hits on the Mecidiye disabling her rudder and causing flooding.
The Greek battleship division - Averoff, Hydra and Spetsai - home in on the Mecidiye and under a fierce bombardment she breaks up and sinks. Psara scores a lucky hit on the Barbaros Hayreddin (centre left) as the Ottoman flagship emerges from behind the smoke screen.
In retaliation for the loss of the Mecidiye, all three batteries of the Barbaros Hayreddin (centre left) score hits on the Psara. The ageing ironclad was severely damaged resulting in a loss of firepower and a significant loss of speed.
At this stage of the engagement, the destroyer divisions began to dominate the action. The Hellenic Destroyers (bottom centre) engaged the Âsâr-ı Tevfik scoring multiple hits with their light guns with critical hits resulting in a loss of speed. Meanwhile, the remaining Ottoman destroyers launched torpedo attacks against the Hydra and Spetsai. The Averoff retaliated damaging the Yadigâr-i Millet, Taşoz and Basra.
Both the Ottoman and Hellenic destroyers turn into line abreast hoping to close on the capital ships to launch torpedo attacks. The Greek gunners continue to pound the Âsâr-ı Tevfik (left centre) which begins to fall behind the division. The Mesudiye returns fire with a deadly salvo sinking the Hellenic destroyer Ierax.
The Hellenic cruisers concentrate their fire on the Ottoman destroyers as they home in on the crippled Psara and sink her with torpedoes. The remaining Greek cruisers fire punishing salvos that sink the Muavenet-i Milliye.
As the battered destroyer divisions circle looking for any last kills with their remaining torpedoes (centre), the Ottoman (centre left) and Hellenic (bottom right) capital ships stay clear of the maelstrom for fear of torpedo attack.
Both commanders realise the battle hangs in the balance (both side are approaching their victory point target based on the ships already sunk and the damage to those still afloat) and order their destroyers to make one last effort to sink the capital ships of their enemy.
The remaining Ottoman destroyers steam into close quarters and launch the final torpedoes against the Hydra - which is subsequently sunk.
The Hellenic destroyers 'cross the T' of the Ottoman battleships to launch final torpedo attacks - the Âsâr-ı Tevfik having fallen out of command. The Ottoman battleships retaliate heavily.
In a final blow to the Ottomans, the guns of the Hellenic cruisers (top right) home in on the Barbaros Hayreddin (top left), sinking the Ottoman flagship in a last desperate attempt at victory before they slip away into the safety of the Dardanelles.
The heavy guns of the Ottoman battleships and the Hellenic cruisers pick off the remaining destroyers on each side, resulting in both sides exceeding the victory point tally required for victory.
This refight of the Battle of Elli has depleted both the Hellenic and Ottoman fleets with their relatively new destroyer divisions destroyed and several capital ships lost. Neither Ottoman or Greek can claim outright victory, both having inflicted serious damage on their opponents.
However, for the Ottoman Navy the loss of their flagship, Barbaros Hayreddin - now at the bottom of the Aegean along with the fleet commander Cpt Ramie Bey - will reduce the likelihood of any further sorties into the Aegean.
While the Hellenic Navy's flagship Georgios Averof is damaged, and their modern destroyer division is now but a memory, one can imagine Rear Admiral Pavlos Kountouriotis will be quick to re-assert Hellenic influence in the Aegean.
Thanks for dropping by! I've been interested in model soldiers, board gaming, reenacting and miniatures wargaming for over 40 years. This blog is to share occasional gaming reports, my painting and scratch building attempts and to connect with gamers worldwide. I've had a range of interests over the years from ancients to modern and 2mm to 28mm.